Changes from 0.3.5:
- New Balancing System: Every round the teams are scrambled and survivors will always begin with 3 survivors for every 2 zombies.
- New Help System: Type in "zf_help" or "zf_class" in chat to receive gameplay information for your team or class, respectively.
- Soldier movement speed increased by 8%.
- Heavy movement speed increased by 7%.
- Scout movement speed decreased by 7.5%
- Soldiers now start with double rocket ammo, which will returns to normal once bonus ammo is depleted.
- Snipers now regain full health and sniper rifle ammo every 45 seconds.
- Medic overheal no longer degenerates.
- Spies can now immediately attack after decloaking and their cloaking meter regeneration is increased to be 1:1 with consumption.
- Once the first person dies in a round, spectators can no longer join the survivor team.
- Zombie respawn time increased to 8 seconds from 6.5 seconds.
- A slew of other small bug fixes, optimizations and improvements.