Zombie Fortress 0.5.8 Released

I think I finally fixed the bug that caused event_start not to fire, or more precisely - stopped it in its tracks.

Changes from 0.5.7 to 0.5.8:
- Zombies are now red and the Survivors are not blue.
- Hopefully fixed the "bug".
- A performance improvement on game start.


If everything works out, I plan to implement the following features for version 0.5.9:
- Complete overhaul of the round timer system so that it will work with the original TF2 round timer.
- Better help messages.
- Zombie abilities.
- Slight Medic nerf
- Create an alternative way for survivors to regain health without the help of a medic but without negating the class.